for the Chromdek Gauntlet, I was in charge of modeling, texturing, and exploring the chrome shader for this melee. The Shader was eventually propagated to the rest of the weapons.
Art direction by Sean Marino
Concept was done by Denis
OS supervision by Justin WIldhorn
https://www.artstation.com/marino
https://www.artstation.com/lakhanov
https://www.artstation.com/wildhorn
The final piece that I worked on when I was an intern at Valorant!
GG!